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Thursday, November 16, 2017

Super Mario Odyssey Achievement Guide


Welcome to the Super Mario Odyssey Achievement Guide! I know this is a little bit out of the ordinary for what I normally do, but they're still listed as achievements in the game so I'd say it still counts, you know? A lot of these have tiers, so they stack, pretty much, but I'll still do my best to help you out with a few of them. Please bear in mind that this guide contains spoilers for Mario Odyssey, and since the game is still relatively new as of the time of typing this guide, please stop reading this right now if you're trying to avoid spoilers of any kind! If you're still here, though, let's move forward!

In post-game, after defeating Bowser in the Moon Kingdom, you'll be able to reach the Mushroom Kingdom and explore the outside of Peach's Castle, with the entirety of the area having a Super Mario 64 vibe to it. upon approaching the castle, a Toad will tell Mario that Peach is gone again, but that she was seen packing her bags and leaving with Tiara. At this point, you can go to any of the main Kingdoms and locate Peach and Tiara to receive a Power Moon from them, but more on that later. Entering the castle, it's pretty small, but by a throne atop the staircase is Toadette in her explorer gear, just like Captain Toad. She'll tell Mario that she's been keeping track of his achievements throughout the world, and will award him a Power Moon for each of the achievements he completes. She then adds all of them to his Moon List for the Mushroom Kingdom, so he can keep tabs on his progress at any time and return to Toadette whenever he wants to get more Moons from her. The following guide is all of her achievements and a brief look at how you'll go about obtaining them. Are you ready to jump up, Super Star? If so, let's-a go!

Rescue Princess Peach Rescue Princess Peach from Bowser.
Self-explanatory, this is one of the achievements you can't possibly miss.

Achieve World Peace Bring peace to all 14 kingdoms in the world.
This one is also self-explanatory, so long as you're actively hunting down the Power Moons and doing everything you can in each kingdom. Kind of hard to miss, honestly.

Power Moon Knight Collect 100 Power Moons.
See Power Moon Ruler.

Power Moon Wizard Collect 300 Power Moons.
See Power Moon Ruler.

Power Moon Ruler Collect 600 Power Moons.
In the game, there are a total of 880 Power Moons, but the grand total is 999, with those remaining 119 Moons having to be purchased from any Crazy Cap store with normal coins, for 100 coins apiece. If you're working hard to grab as many Moons as possible, this won't be hard to get, but obviously won't happen until you reach post-game. When I finished the story, I was somewhere between 500-600 Moons. Just keep on collecting those Moons, and be sure to use Talkatoo and Hint Toad to get some hints to some of those tougher Moons.

Regional Coin Shopper Buy 13 things using regional coins.
Regional coins are the purple coins in almost every area. There's either 50 or 100, and you can check the total whenever you look at your Moon List in each Kingdom. You purchase outfits, stickers, and souvenirs with the purple coins. Mainly you'll be wanting to buy outfits for when an NPC says you have to be dressed in a certain way to enter an area, or just to receive a Moon. If you're like me, you'll hunt down every purple coin first since the game gives you basically all the freedom you need, at least after you beat the boss of the area and are then tasked with getting more Moons to chase Bowser.

Flat Moon Finder Collect 10 8-Bit Power Moons.
See Flat Moon Fanatic.

Flat Moon Fanatic Collect 20 8-Bit Power Moons.
In most cases, seeing a Warp Pipe will take you into a section where you play in a 2D section as an 8-Bit Mario. In some cases, these little segments hide a secret Power Moon in addition to the Moon you'll get normally when you finish the segment. There's more than 20 Moons to be found in these segments, but if you're reading this, I'm going to assume you're after 100% completion, so you've probably already found a good amount of them. Just enter any Warp Pipe you see!

Treasure Chest Hunter Collect 15 Power Moons from treasure chests.
See Super Treasure Chest Hunter.

Super Treasure Chest Hunter Collect 25 Power Moons from treasure chests.
Whenever you see a treasure chest in Odyssey, there's typically 3 possibilities you'll find. The most likely possibility is that they'll have a Power Moon tucked inside. Another possibility is that you'll just find some coins. And the last possibility is that you have to hit multiple chests in a certain order to retrieve the Power Moon inside (Sort of like Mario 64, basically). Regardless, open every chest you find and get the secrets within.

Note-Collecting World Tour Collect 5 Power Moons from taking Notes.
See Note-Collecting Space Tour.

Note-Collecting Space Tour Collect 20 Power Moons from taking Notes.
Sometimes as you run around, you'll come across a rainbow-colored music note. Touching it will instantly make more music notes appear, and you have to collect them all within a time limit to retrieve a Moon. Later on, specifically when you're hunting the Power Moons appearing after opening a Moon Rock, you'll see these notes in 8-Bit segments as well, so keep on looking.

Timer Challenge Amateur Collect 10 Power Moons from Timer Challenges.
See Timer Challenge Professional.

Timer Challenge Professional Collect 25 Power Moons from Timer Challenges.
Scattered throughout the game are random scarecrows that you can toss Cappy onto. Doing so will typically make a bunch of blocks appear in a short platforming segment while you're under a small time pressure. The challenge is to make it to the Moon without relying on the abilities that Cappy lets you, like certain jumping techniques. In some cases, the scarecrow will be next to a door, entering you into a challenge area where you have to platform without Cappy (A nod to the secret areas of Mario Sunshine, where Mario would lose FLUDD briefly and have to rely on platforming skills alone to complete the levels).

Captain Toad Meeter Meet up with Captain Toad 5 times.
See Captain Toad Greeter.

Captain Toad Greeter Meet up with Captain Toad 10 times.
In every Kingdom, you can find Captain Toad somewhere, and after speaking to him, he'll give you another Power Moon to aid you on your quest. He's not too difficult to find, but if you're having trouble, Talkatoo and Hint Toad are always available once you finished the main progression of the Kingdom.

Touring with Princess Peach Meet up with Princess Peach 5 times as she travels the world.
See Globe-Trotting with Princess Peach.

Globe-Trotting with Princess Peach Meet up with Princess Peach 10 times as she travels the world.
In post-game, after talking with a Toad outside of Peach's Castle in the Mushroom Kingdom, you learn that Peach and Tiara have, well, gone on their own little odyssey around the kingdoms, but on their own terms since they're not in Bowser's captivity anymore. Like Captain Toad, Peach isn't terribly difficult to find, and once you're nearby, she and Tiara will call out to Mario. Plus it's not hard to recognize Peach with a little ghost next to her.

Master Sheep Herder Herd sheep collect 4 Power Moons.
There are exactly 4 instances of this in the game. One is in the Sand Kingdom, two are in a secret area in the Wooded Kingdom, and the last is in the Mushroom Kingdom. Save for the secret in Wooded Kingdom, herding the sheep is as simple as running behind it to direct it towards the small corral. A small guitar riff will play when a sheep is successfully herded into the target area, and a Power Moon will be given to you upon the final sheep entering the corral.

Gaga for Goombette Collect 5 Power Moons from Goombette.
In some areas, you'll find a pink Goomba with a red hat, but if you approach her, she darts off quickly until Mario leaves her general area. Usually there are Goombas nearby you have to capture. Simply capture as many as will bring Mario to Goombette, and she'll give him a Power Moon out of love for him in his Goomba form (Sounds like how some Boos react towards Boo Mario in Mario Galaxy).

Lakitu Fishing Trip Fish for Power Moons as Lakitu 3 times.
In a few areas, you'll see a Lakitu fishing, and you'll see manta ray-shaped shadows in the water. Possess Lakitu and fish for the biggest one. You might want to turn on the HD Rumble for this, so you can accurately time your reeling so you don't lose the fish. If you do lose the fish, just move away from the area for a few moments, then return and try again.

Flower-Growing Guru Grow seeds to collect 5 Power Moons.
See Flower-Growing Sage.

Flower-Growing Sage Grow seeds to collect 10 Power Moons.
In some areas, you'll find pots that people wish they could grow plants in. Typically nearby are some small acorn-shaped seeds that you toss into the pot, then after a certain amount of real time, the plants will have a golden piece on the center. Touch it to make the flower boom and collect your Power Moon. If you're trying to get it done faster, there are 3 pots in the Sand Kingdom, and 4 in the Seaside Kingdom and Mushroom Kingdom. If you're stuck on trying to find their location, Hint Toad marks the seed's location on your map when he gives you the hint.

Running with Rabbits Catch rabbits to collect 5 Power Moons.
See Racing with Rabbits.

Racing with Rabbits Catch rabbits to collect 10 Power Moons.
In some areas, you'll find little rabbits who will run from you in small paths in a cycle. I'm not 100% sure on how they work, but after a while they do start to tire out and you can catch them a bit more easily. Typically you should be able to whack them with Cappy, so long as your aim is better than mine and your distance is enough. After they tire and such, you just have to touch them to make them give up the Moon. It's sort of like catching Star Bunnies in Mario Galaxy, just a little harder.

Ground Pound Instructor Dig up 15 Power Moons by Ground Pounding.
See Ground Pound Professor.

Ground Pound Professor Dig up 45 Power Moons by Ground Pounding.
In most cases, this is done when you see a small beam of light coming from the ground. Ground Pounding on the center will make a Moon pop out of the ground. In the 2 instances where you're in an empty room and have to find the Moon's location, you'll need the HD Rumble turned on so you're not aimlessly Ground Pounding every inch of the map.

Rad Hatter Collect 3 Power Moons by throwing your hat on things.
See Super Rad Hatter.

Super Rad Hatter Collect 10 Power Moons by throwing your hat on things.
Sometimes you'll see the familiar multi-color glow resonating off of something you can throw Cappy onto. If you do, toss him and hold the Y button until he exclaims "Cappy!" or just hold it until he Moon cutscene happens. As I said, the telltale sign is when it's a point that has the glowing multi-color aura around it.

Traveling-Bird Herder Collect 5 Power Moons from migrating birds.
In some areas, you'll see birds flying around in preset routes around the map, and they glow. You have to find your way to touching them, whether you're throwing Cappy at them or simply colliding with them, and the Moon comes out. Be careful in some areas though, like in the Sand Kingdom where there's poisonous water. Wherever you hit the bird, the Moon pops out just above the point of impact, so if it's over a dangerous section, just be careful when collecting the Moon.

Wearing It Well! Collect 3 Power Moons by wearing certain outfits.
See Wearing it Perfect!

Wearing It Great! Collect 8 Power Moons by wearing certain outfits.
See Wearing it Perfect!

Wearing it Perfect! Collect 15 Power Moons by wearing certain outfits.
As mentioned earlier, your main use for regional coins is to buy outfits from the different Crazy Cap stores throughout the game. For example, in the Sand Kingdom, a Tostarenan will be next to a locked door in the back of town, stating that you need to wear the clothes of their people in order to gain access to the room. A quick romp for coins and buying the matching Sombrero and Poncho will allow Mario to dress as a Tostarenan and enter the room, where he'll do a quick dance with a guitar and earn the Power Moon inside. Every Kingdom has a small thing like this, and later on, after dealing with the Moon Rocks, the other outfits will also play a key role in getting more Moons, such as the Mechanic, Doctor, and Painter outfits, to name a few.

Hat-Seeking Missile Find 5 Bonneters hidden on peoples' heads.
During post-game, as different Kingdom natives travel the world without fear of Bowser, sometimes you'll find a Bonneter asking you to find their friend who's most likely latched into someone's hat. You'll know you found the Bonneter when you see someone who has eyes on their head, whether it's in the front of back of their head. Sometimes it's a little tricky but it's not impossible.

Music Maestro Play the music that Toad wants to hear 5 times.
In post-game, you'll sometimes run across a Toad with headphones on, asking to listen to music that matches his theme. One such example is a theme that "sounds blocky," in which the correct answer is any 8-Bit tune. By fulfilling his wishes, not only do you get a Power Moon, but he sometimes gives you more music to listen to, so you can have all your favorite tracks at the press of a button whenever you want.

Art Enthusiast Collect 5 Power Moons using Hint Art.
See Art Investigator.

Art Investigator Collect 15 Power Moons using Hint Art.
Throughout the game, you'll come across pieces of art on a wall, which shows an area of another Kingdom, and in some cases it shows Poochy on this spot. Locating this spot and Ground Pounding the spot shown in the art will grant you a Power Moon. Some spots are easy, some are tricky. However, you have to view the art before the Moon is able to be dug up. Even if you hit the exact spot, but haven't viewed the picture, the Moon won't show up! Most of the art will be located on Dark Side once you reach 200 Moons and reach post-game.

Slots Machine Collect 3 Moons playing Slots.
Slots are found in the Sand Kingdom, Metro Kingdom, and Luncheon Kingdom, and lining up the Moon symbols is very easy. You can either do it one at a time, or hit all of them in a row from the side. However you do it, these are easy Moons, for sure.

Koopa Freerunning MVP Win 10 Koopa Freerunning races.
See Koopa Freerunning Hall of Famer.

Koopa Frerunning Hall of Famer Win 22 Koopa Freerunning races.
In post-game, you can find a Koopa next to a Leaderboard in each Kingdom, where you race against him and 3 other Koopas. The races are pretty simple and you can reach the goal however you please. Use this first race to plan out a path and make it as fast as possible. After opening a Moon Rock, you can race again, where they replace one Koopa with a golden one, who is typically the fastest and will take some shortcuts that you've probably taken, so it may take a few tries. In my opinion, the races were pretty easy to complete, honestly.

Supernaturally Sure-Footed Receive 5 passing scores in Koopa Trace-Walking.
In a few areas, you'll find a Koopa who asks you to trace-walk in a circle, or triangle. The catch? The arrows guiding you will vanish moments after you start moving. Despite the name, you can run. I try to move the camera at a certain pace while I walk in one direction, and it's worked pretty well for me. The highest score you'll have to go for near the end of the game is 90 points, but it's not as tricky as you might think.

Quizmaster Answer all of the Sphynx's questions correctly 3 times.
First located in the Sand Kingdom behind the Ruins, answering the first question correctly would grant you access to a room with a chest with a Moon inside. Answering his remaining questions correctly would grant you another Moon. He's found in more locations, including mandatory talk in the Wooded Kingdom. If you get a question wrong, you can try again as much as you like, effectively being able to guess your way to success.

Souvenir Sampler Collect 10 souvenirs and stickers.
See Souvenir Savant.

Souvenir Sleuth Collect 20 souvenirs and stickers.
See Souvenir Savant.

Souvenir Savant Collect 40 souvenirs and stickers.
As briefly stated above, you can also purchase souvenirs and stickers for the Odyssey with your regional coins. If you're aiming for 100% completion, then you definitely have to buy them. You can buy them in any Crazy Cap store using the purple side for the regional coins, but the items and stickers vary based on your current Kingdom, naturally.

Capturing Novice Capture 20 targets.
See Capturing Master.

Capturing Apprentice Capture 35 targets.
See Capturing Master.

Capturing Master Capture 45 targets.
You should have just about all of the targets captured by the time you reach 100% completion. Make sure you don't forget about Yoshi on the roof of Peach's Castle, or Piranha Plants (throw a rock at them, then toss Cappy at them) or their fire-breathing variants in the Luncheon Kingdom!

Hat Maven Collect 15 hats.
See Hat Icon.

Hat Icon Collect 35 hats.
Hats are purchased with regional coins (and a few with normal coins), so just keep collecting those coins and keep buying.

Fashion Maven Collect 15 outfits.
See Fashion Icon.

Fashion Icon Collect 35 outfits.
Just as I stated in Hat Icon, you purchase outfits in the Crazy Cap stores across the world. Typically, you buy a hat and outfit to make the matching pair, so it goes without saying to just use up your regional coins. The total price of everything in a kingdom's Crazy Cap store will add up to the full total of the kingdom's coins (For example, Bonneton has 50 coins, everything in the shop will add up to be 50 coins total, leaving zero leftover).

Moon Rock Liberator Open 14 Moon Rocks.
In post-game, upon entering any kingdom with a Moon Rock still in place, a beacon will point the way to it and Cappy will point it out as well. Hitting the rock will make a bunch of extra Moons appear out in the open, for the most part, and will be marked on your map. Every kingdom (save for Mushroom Kingdom, Dark Side, and Darker Side) has one Moon Rock, so that means for this, you have to open all of them.

World Warper Travel through 10 warp holes.
Warp holes are the paintings that take you to other locations and typically give you a Power Moon and a Checkpoint Flag for future access. The first possible one is in the Sand Kingdom, which has a picture that will take you to New Donk City with a Power Moon. Go through 10 of these paintings to get this achievement done.

Checkpoint Flagger Activate 40 Checkpoint Flags.
See Checkpoint Flag Enthusiast.

Checkpoint Flag Enthusiast Activate 80 Checkpoint Flags.
Checkpoint Flags are, well, flags found in each Kingdom that allow you to fast-travel through a kingdom, so long as you've touched the flag. There's 85 in total, so you generally have to hit all of them, including the secret ones found by using the warp holes, and really, why wouldn't you hit them?

Loaded with Coins Collect 1,000 coins.
See Swimming in Coins.

Rolling in Coins Collect 5,000 coins.
See Swimming in Coins.

Swimming in Coins Collect 10,000 coins.
Just to note, this is cumulative, as it's actually impossible to hold more than 9,999 coins at any one time. I was way past this when I got the achievement, so you should be too, unless you're avoiding coins for some reason, which you shouldn't be.

Jump! Jump! Jump! Jump 10,000 times.
Considering how often you have to jump, and how much you should be jumping after a long jump to keep your momentum, this shouldn't even be remotely challenging for you.

Fly, Cappy, Fly! Throw Cappy 5,000 times.
Same premise as Jump! Jump! Jump! where you fling Cappy so many times that it shouldn't even be a challenge for you not to fling him so much.

And that's all for the Achievement Guide! Something different than what I normally do, but something I think is a nice little touch. Again, the achievements aren't really difficult, but hey, maybe some players want to see it right in front of them. I don't know. But all the same, I hope it helps you guys get closer to 100% completion!

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