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Sunday, April 30, 2017

No New Poll Yet

I'm not feeling too well, and today would have been a reveal about the surprise post on Tuesday but I'll leave that be for now, for more of a mystery, I guess. Everything will still go as planned so I'll see you tomorrow for Billy and Mandy.

Have a nice day!~

Saturday, April 29, 2017

Ed,Edd n' Eddy: Scam of the Century

So, sure, it's been quite some time since I last played this game, but I don't see what was so bad about it. I know I had fun with it, and I found it really enjoyable. It's not a long game, by any means, just some big levels as each of the Eds as they try to return to the Cul-de-Sac, and then it ends with one final level against Jonny- I mean, Captain Melonhead (I'd like to call that a spoiler but I mean.. you can clearly tell from the cover art that he'd play some kind of role somewhere)!

The music was catchy and the levels were big, but luckily you can always look at a map to see where you are. And the levels are sometimes more than one screen in length, like they're big levels! Some points were more difficult than others, but otherwise it was a lot of fun the whole way through. I like the bottom screen interface with your Ed you're currently playing as, and being able to interact with it at certain points, like activating a special move or rubbing the screen to remove something that hit you, or even blowing in the mic for something. It's small things that make it more fun in my opinion.

But that's all I can really say about the game, it's still a fun thing to try, at least if you enjoy the show and want to try out something new. I'm sorry for the short post, yesterday was.. not good for me, period. I'll see you all tomorrow with a new poll and a surprise as well.

Have a nice day!~

Friday, April 28, 2017

Ed, Edd n' Eddy: The Mis-Edventures

I remember seeing commercials and ads for this game, and I remember going on the website around the time of its release to find all the jawbreakers and stuff and I think find a wallpaper, too? I don't know, it's been years since the game came out, but I had to have it, of course.

I'd basically describe this as Jawbreakers!, but better. There's collectible jawbreakers that unlock silly cheats and such, you can get coins in order to use the Jawbreaker Machine within the Cul-de-Sac, you can find 6 costume pieces (3 for both costumes) to play some bonus levels as well, it's all just a lot of fun. The music is straight from the show, and I'm sure you'll be humming it or you'll recognize it once you hear the familiar tunes.

There's only 6 levels (8 if you count bonus levels), but all of them feel big, so you won't feel like you're just breezing through everything, especially when you're looking for every last jawbreaker and sandbox for Ed to dig in.

On the topic of cheats, I think two of my favorite choices are fast run and invisible. Invisible means that nobody can see you, so sneaking sections no longer become an issue, and fast run, well, makes you run extremely fast. It also makes Ed's battering ram move have ridiculously fast speed, making it almost uncontrollable, but it's still so much fun. And if you're a fan of "Big Head Modes," you'll find that there's one here for you, too.

This game is fun, and it'll always be fun to me, and I'll always love coming back to it every time I choose to play the Wii and pop in some GameCube games.

Have a nice day!~

Thursday, April 27, 2017

Ed, Edd n' Eddy: Jawbreakers!

Oh boy, does everyone feel the nostalgia yet? Man, oh man, I could go on for ages on how much I love Ed, Edd n' Eddy, which still stands as my favorite cartoon to date. I don't know what it is about it, maybe because I enjoy slapstick humor a lot? Whatever the case may be, I can always find enjoyment in this lovely cartoon, and I wish it was airing still, but the movie was the finale, so ah well. Anyways, that's a story for another time.

So I, of course, needed this game, because it was EEnE. And I enjoyed it a lot. I wish I hadn't traded it in, as I did with many games that I loved so much. But it was a simple, yet fun, platformer in which you had to control all 3 Eds alternatively. Typically, what it boiled down to, was moving the Eds in one direction until you reached a roadblock that could only be tackled by one of your characters, then continuing onwards until you reach the end, tackling more problems.

For example, you might come across a strip of wet cement, which greatly slows your movement. True to the nature of the show and characters, Ed and Eddy can go across it no problem, but Double D won't do it, as he's a law-abiding citizen. So, typically there's a small, alternate way that he can go, or generally Ed or Eddy can go and find a wagon so they can bring Double D across the cement. Humorously, if you jump into it as Double D, it will count as a death, which I always found silly, but again, true to the show.

Each character has specific tools at their disposal they can use, such as Double D having a slingshot and wrench, Eddy has a jetpack and his Hypnotizing Hat, and Ed has a helmet. Also, Eddy can double jump so that's pretty cool huh?

But regardless, it was a fun game, and I enjoyed every time I played it, even if sometimes I entered cheat codes so everybody could have jetpacks and I could just fly through the levels with no problem. Those were the days... But thanks for reading and I will see you tomorrow with more!

Have a nice day!~

Wednesday, April 26, 2017

Hasty End of April Schedule

So I'm finally doing the schedule I said I'd do like 2 days ago, but I put it off because I wanted to show some art instead, yay! And next week, of course, we have the Sly 2 guide on it's way, so if you enjoyed the guide for the first Sly Cooper game, I hope you enjoy the rest!

Thursday (27th): Ed, Edd n' Eddy: Jawbreakers!
Friday (28th): Ed, Edd n' Eddy: The Mis-Edventures
Saturday (29th): Ed, Edd n' Eddy: Scam of the Century
Sunday (30th): New poll
Monday (1st): The Grim Adventures of Billy and Mandy
Tuesday (2nd): ???
Wednesday (3rd): Sly 2: Band of Thieves
Thursday (4th): Sly 2: Band of Thieves Trophy Guide

Yeah, I know, there's a lot of EEnE in there, but I loved the games as much as I loved the show. You'll see, starting tomorrow!

Have a nice day!~

Tuesday, April 25, 2017

Britannia Fanart

So as I'm sure you all remember, I've advertised my friend's Fakemon region a few times on here, but that's partly because she's a really good friend, and the other part is that I'm included in quite a few of the things within the process. I've helped her with some designs/concepts, as well as names, typings, abilities, etc. However, most of the work goes to her, not me.

She was kind enough to make me a Governor of the region, which is, basically, like the Gym Leaders/Kahunas of Britannia. My Governor's name is Opus, and he is a Dragon/Steel user (Because I wanted Dragon, but there were so few Dragons that a second typing was required). I'm going to put down her info on him now:

"Meet Opus, The Dragon and Steel Type Governor of the Britannia Region!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- His Father was quite strict and controlling, and so Opus wanted to become the next Governor to prove to both himself and his father that he can do great things if he put his mind to it. He took over the Gym after his Father was injured in battle.
- He is the 5th Governor of the Britannia Region.
- A Professional classical pianist, and started when his Mother first introduced him to the particular music genre at the age of 8.
- He enjoys dressing up as a dragon to create a presence of greatness and power.

His team: Britannia Typlosion, Aciereon, Dragiglitch, Steedal, Chengboo and Tarantunela."

So, a reason that he's part Dragon is because I needed an excuse to have, essentially, myself using my good ol' Typhlosion, and since she made the Britannia Cyndaquil line into a Dragon-type instead of Fire, it made sense to have him. As for Steel, well, Tarantunela is a piano spider, and since I love Classical music, and since Opus is a pianist, it makes sense for him to have a piano-based Pokémon as well. Everything fits. I drew a picture last month, as one of the two pieces of fanart I told her I'd make for her region (I still have to make the other one at some point, oops). It's called, "You are challenged by Governor Opus!"


This was before I had better colored pencils, so forgive some of the coloring. But I'm pretty happy with this, as I managed to make a pointing finger AND make a decent fist. Overall, I'm just really happy with this in general. Thanks a bunch for reading, and thank you Meg for making this amazing region and not giving up on it!

Have a nice day!~

Monday, April 24, 2017

Another Silly Drawing

I was going to post a schedule today but I'd rather post a drawing today, maybe post another tomorrow. So, here's a drawing I did back on March 30th, and I called it "CyndaCop."


I apologize for the quality, as getting decent lighting is sometimes hard in my room. But if you're unable to read the little sign next to the Cyndaquil, it says "Please don't be sad or I can't be happy, either!" with a sad face. It was just a silly idea I had one night, to just draw a Cyndaquil with a police hat that's a bit too big for its head. I think it's cute, in my opinion, but ah well. I hope you like it though!

Have a nice day!~

Sunday, April 23, 2017

Next Poll is Up

I'm sorry for being so depressing lately. There's just been a lot going on lately and I'm trying to deal with it as best as I can. But I'll get back into the swing of things as soon as I can, I just have to try harder, I guess. This week's poll is something I've been curious about, honestly. I want to know if you guys actually even like this blog. I assume so if I keep getting viewership, but.. well, curiosity is fun, no? But yeah, it ends in a week. See ya tomorrow with a schedule.

Have a nice day!~

Saturday, April 22, 2017

Sorry

I just need a day away right now. I'm feeling really down and I just need a small break. The poll is over and from the 2 votes I got, I'll start advertising peoples' stuff down the road. I don't know when but we'll see, I guess. I'll announce a new poll tomorrow, then probably put up a schedule on Monday. Again, sorry for no real post, like always, and I'm sorry for being a disappointment.

Have a nice day!~

Friday, April 21, 2017

250

Man.. this is post number 250. Halfway to 500, and a quarter of the way to 1,000, IF I ever make it that far. Again, I'm honestly surprised that I've been keeping this blog going for so long. Normally I find it hard to complete long-term things or keep things going. I'm very happy with this, however. Even despite a lot of the things going on in my life lately, things that are bringing me down and making me feel like I'm worthless/nothing, it's nice to see that someone, anyone, is still looking at my blog posts. They still have enough interest to at least view something, and that makes me so happy, because it feels like someone actually really cares about the things I post. Sure, I share these on any site I'm actually on and I send the links to each post to friends who wish to have me send it to them each day, but every little person counts.

I always feel bad, honestly, when I can't think of a game to talk about, or have something prepared for you guys that's amazing. Sure, the simple thing to do would be to just, not post every, single day, but then I don't want to start neglecting the blog or single out people who actually want to see things every day. This is why I wish I had more feedback so I could figure out what everybody wants. But until then, I'll keep playing it by ear and see what works. Thank you, everyone, for helping me get this far, and I hope we keep pressing on together.

Have a nice day!~

Thursday, April 20, 2017

Sly Cooper and the Thievius Raccoonus Trophy Guide

Welcome to the trophy guide for Sly Cooper! When the Sly Cooper Collection came out on PS3, they added trophies to one of my favorite game trilogies out there. And frankly, they're all pretty easy and are stress-free for the most part. This game has 35 easy trophies and another shiny platinum to add to your list, and it's all really straightforward. If you've ever easily gotten 100% on this game, well you'll have no problem with this platinum. Also, the Master Thief Sprints are NOT required for any trophy. If you didn't like those, take a breather because they're not mandatory. Anyways, enough rambling, let's get into this!

True Thievius Raccoonus Unlock all trophies for Sly Cooper's first outing.
As always, take all of those trophies and this is yours!

Foxy Lady Collect a police file from Carmelita.
Story-related, can't be missed. You'll obtain this after opening the vault in Carmelita's room during the Prologue.

Coin Collector Collect a single coin.
Literally impossible to miss.

Coin Recycler Collect 60 coins.
Seeing as coins are everywhere, it's also pretty impossible to miss this, especially if you're trying to get more loves or get more lucky charms.

Coins, Coins Everywhere! Collect 99 coins.
Again, just keep on collecting. This is a very simple set of trophies to nab.

Snowy Blueprints Collect some snowy blueprints.
You'll find the snowy blueprints in the level "The Unseen Foe" within the Panda King's lair. Collect all the bottles and open the vault to obtain this trophy.

Programmers Can Do Anything Collect some watery blueprints.
You'll find the watery blueprints within the vault in "High Class Heist" within Raleigh's lair. Simply get all the clue bottles and open this vault up.

French Bulldog Style Collect a blueprint from Muggshot.
You'll find Muggshot's blueprints within the vault in the level "Two to Tango." Note, all of the bottles are found during the initial part of the level when Carmelita chases you. When you hit the checkpoint and reach the vault, if you haven't gotten all the bottles, you missed some and will need to restart the level to find them.

Top of The Morning Learn Rob McCooper's Explosive Hat Technique.
Open the vault in the level "A Rocky Start" to obtain this technique and trophy.

Sucker Punched! Enter the world of Sly Cooper!
Impossible to miss, as you get this before you even hit the title screen. So if you're going to play the game, you WILL get this first.

Slytunkhamen Approves Upgrade your shadow.
Open the vault in the level "A Perilous Ascent" to obtain this technique and trophy.

Run Like An Egyptian Learn Slytunkhamen's secret move.
Obtained upon defeating Mz. Ruby and recovering a page of the Thievius Raccoonus from her.

Dive Bomb Learn Drake Cooper's Fast Attack Dive.
Open the vault in "A Stealthy Approach" to get this. This should be an early trophy as this level is the very first level in Raleigh's hideout.

Slow Slacker Upgrade your slow motion technique.
Open the vault in the level "Descent into Danger" to obtain this technique and trophy.

Take It Slow Learn Dev Cooperinda's Slow Motion Jump.
Open the vault in the level "The Fire Down Below" to obtain this technique and trophy.

Now Ya See Me Learn Sir Andrew Cooper's Thief Replica Technique.
Open the vault in the level "Straight to the Top" to obtain this technique and trophy.

Coin Sucker Learn Karen Cooper's Coin Magnet Technique.
Open the vault in the level "The Gunboat Graveyard" to obtain this technique and trophy.

Spikes Suck Learn Sir Augustine of Cooper's Briefly Defy Gravity Technique.
Open the vault in the level "The Flaming Temple of Flame" to obtain this technique and trophy.

Singing Gator Collect a voodoo blueprint.
The voodoo blueprint is located within the vault in the level "The Lair of the Beast."

Freeze, You're It! Learn B.F. Cooper's Speed Up the Clock Technique.
Open the vault in the level "Boneyard Casino" to obtain this technique and trophy.

Waterlogged Learn Suzanne Cooper's Water Safety Technique.
Open the vault in the level "Back Alley Heist" to obtain this technique and trophy.

Frog Legs Defeat Sir Raleigh the Frog.
As it says, defeat Raleigh and this is yours.

Giving The Dog A Bone Defeat Muggshot.
Muggshot is a little bit tough, but once you hear him growl and raise his guns, be ready to jump! Otherwise he's not too tough.

Dance, Dance, Ruby Defeat Mz. Ruby.
If you're good at rhythm-based segments, this will be an easy victory for you. Just remember to "Dig that voodoo."

Pandas Aren't Always Cute Defeat Panda King.
Panda King is arguably the easiest boss to take down. All you have to do is dodge his fire and smack him as fast as you can. Every 10 hits will have him launch you back so you can repeat the process. You jump when he says "Fiery Wheel!" and you move to one side if he says "Booming chop!" If he manages to say "Palms.. of.. Thunder!" then back away because it has a big hit radius!

Time Stopper Max out all slow motion techniques.
Obtained after obtaining Slow Slacker and Take It Slow.

Learn The Ropes Start out on your Cooper adventure.
You'll obtain this when you begin the first level in Raleigh's location.

Pug Gambling Enter Muggshot's territory.
Obtained after you set foot into Mesa City after the intro level.

Complete Darkness Max out all shadow techniques.
Obtained after obtaining Run Like An Egyptian and Slytunkhamen Approves.

Bayou Lily Enter the Voodoo swamp.
Obtained after you enter the hub for Mz. Ruby's lair.

Meeting the Ancestors Find all the blueprints.
Obtained after obtaining Programmers Can Do Anything, French Bulldog Style, Singing Gator, and Snowy Blueprints.

Clash Of The Clockwerk Track down Clockwerk.
Despite what it says, you won't obtain this until you defeat Clockwerk, alongside Oh No He Didn't.

Greedy Raccoon Open all vaults.
Obtained when you open the last vault. However, the game stops you from opening the final vault until you defeat Clockwerk, as it's the game's way of preventing you from seeing the "Thievius Raccoonus Completed" cutscene until after you've defeated Clockwerk. Simply return to whatever level you couldn't open the vault in and bam, this is all yours.

Oh No He Didn't Defeat Clockwerk.
As it says, defeat Clockwerk to beat the game and obtain this trophy!

Bottle Hoarder Collect all clue bottles in any level.
You can get this as early as the very first level. The bottles there aren't too hard to find, just look everywhere.

Nimble Like a Thief Find all the dive moves.
Open the vaults in "A Stealthy Approach" and "A Cunning Disguise" to obtain the techniques and this very easy gold trophy.

And that's all for the trophies in Sly 1. I know a lot of them boil down to the same formula, but that's how this game's trophies are, they're very easy and it's not very stressful to get them, as nothing is missable. I hope you enjoy an easy platinum from this game and I hope it helped you nab the platinum!

*This game took me a total of 6 hours and 22 minutes to finish, with some distractions while I was playing, from the first trophy to the platinum. My first trophy was "Sucker Punched!" which was achieved on April 11th, 2017 at 2:40 PM. My last trophy was "Greedy Raccoon" which was achieved on April 11th, 2017 at 9:02 PM, along with the platinum, "True Thievius Raccoonus." This platinum trophy is the 55th platinum trophy I have received.*

Have a nice day!~

Wednesday, April 19, 2017

Sly Cooper and the Thievius Raccoonus

"He's one cunning, devious, thievius raccoonus!"  I bet that line brings back a ton of nostalgia, doesn't it? That was the tag line for the Sly Cooper commercials back when this game first came out back in September 23rd, 2002 (which means that this year will be Sly's 15th anniversary. Man, I feel really old now...) and I've strangely never forgotten it. I guess that means it was a successful tag line/slogan.

I won't lie, this game is extremely easy (at least to me it is) and last time I played it on PS2, I beat it, 100%, in 5 hours. Yep, 5 hours to get all the Treasure Keys, open all the safes, and do all of the Master Thief Sprints. Those were the days when I wasn't super distracted by literally everything around me and I could more-easily play games and such, but ah well. Still a fun game no matter what.

It's kind of funny, some of the Clue Bottles in this game, I remember after all the times I played this game. It's like "oh, in this level, I have to do this and go there and hit that and there's more Clue Bottles," and so on and so forth. It's like knowing the back of your hand, in a sense, you just sort of know.

But regardless, I love the game, I love the story, I love the characters. I played this game for the first time forever ago and I always love replaying it. After all, I can easily go through the entire game in a day, so it's not like it takes me forever to go through this fun little game.

But as I'm sure you notice, by the timing of this post and knowing that a trophy guide goes up tomorrow, that you know what games I have in mind. The next 4 trophy guides will be the Sly Cooper Saga. Yep, Sly 1, 2, 3, and 4. Thanks for reading, and I'll be seeing you tomorrow for the trophy guide.

Have a nice day!~

Tuesday, April 18, 2017

Yoshi's Story

Another game that manages to be super adorable, much like Kirby 64, in my opinion. Then again, Yoshi has always been pretty cute. Another game that I only rented, but then later owned at some point. I love replaying this game every now and then if I want to have some nice, happy vibes.

I love the branching-path-like system they have, where, despite everything eventually leading to the same finale, the different levels make it a lot of fun. Every page on the map has a choice of 1-4, with each number being a different level in the page. It makes it fun because you won't have to go through the same levels in each playthrough you do. They even color-code the cubes to let you know what levels you've played and which ones you haven't played. It's a nice little system.

I always loved the aesthetic of the game, where all of the music is joyful and cute, and the scenery is made of cardboard. Even as you go from screen to screen, the page turns, really bringing the feeling of being in a storybook - or a pop-up book, to be more accurate.

I also always had fun hunting the secret Black and White Yoshis, because, well, they aren't there from the start. They don't do anything important, they're just additional silly colors for you to use if you have a preferred color you like. Again, it's such a peaceful and fun game, it can really take the stress off.

But that's all for Yoshi's Story. I haven't played it in some time, but I always have fun whenever I do come back to it. Thanks so much for reading, and I'll see you all again soon.

Have a nice day!~

Monday, April 17, 2017

StarFox 64

Oh boy, am I having a nostalgia trip right now. This is a game that I need to put on every time I plug in my N64, just like Banjo-Kazooie and a few others. This was my first StarFox game, which makes me happy and sad. Happy because it's, in my opinion, one of the best StarFox games we have. But sad because I never got to play the SNES original, and I know I would have seriously enjoyed it.

In all honestly, despite there being several branches in your story progression, I'm unable to really do anything except follow the way to the true final battle against Andross. So, for example, when in Corneria, I always swoop under the rocky arches and have Falco lead me into the waterfall for a different boss encounter. Like.. when I play the game, my mind is hard-wired to do the "red path," or the path that leads directly to Venom from Corneria, on the far left-most side of the map (Depending on the angle you're viewing it from).

As I say with a lot of games, I love the music, and frankly everything about it. But the N64 always had a certain.. sound, to it. It's hard to explain or describe since I'm not tech-savvy with the inner workings of games and whatnot, but the N64 always had nice sounds, in my opinion. Like, sure it's pretty old at this point, but still very pleasant and enjoyable to listen to. It's like listening to some old-time music you loved a lot when you were younger and it was the biggest thing at the time, if that makes any sense.

I know they did a 3DS remake, and I really need to pick that game up some day, so I can play this game without having to plug in the N64 all the time, but I digress. I love this game, it's a classic, and I love it to death every time I play it again. Thanks so much for reading, and I will see you again soon.

Have a nice day!~

Sunday, April 16, 2017

Happy Easter!

So I don't know who here - who reads these posts - celebrates Easter, but if you do, I hope you have a wonderful day with your family, and if you have a kid, or a young niece/nephew, make sure they have a lot of fun, too. Maybe have them go on an Easter Egg hunt, or take them to the park on such a nice day, anything really. And even if you don't celebrate, I hope you still have a wonderful day anyway. See you tomorrow everyone.

Have a nice day~

Saturday, April 15, 2017

New Poll Early

So the poll about favorite part of Spring was meant to end tonight, but I needed to make a new one since I could tell it'd be a tie between the scenery and birds chirping (very surprised, still, that nobody said weather. But I can't argue with the other two choices, they're nice too).

I know there's been a LOT of filler lately but there's been a lot going on with me and I've needed to put something up. It wouldn't feel right if I just left it blank, you know? Even if it's not much, I want to get out a post a day.

But anyways, new poll for the week. I've contemplated doing more advertising for friends of mine, and I wanted to know if it's a good idea or not. Simply vote yes or no and the poll ends in a week. I'll see you tomorrow for a quick Easter post.

Have a nice day!~

Friday, April 14, 2017

Planning Out Future Posts

So I'm considering several things to do for posts, some of which are me advertising more of my friends because I love helping people gain more support/followers on stuff. But for now, I'm working on everything. I have the next 4 (yes, 4) trophy guides planned and ready to go. Once you see the next guide, you'll know what the other 3 are. Until then, just have a lovely Spring day, and if you celebrate Easter, I'm sure you're all getting everything you need to start preparing the tasty meal. I know I sure can't wait to have some ham. Anyways, I'll see ya soon.

Have a nice day!~

Thursday, April 13, 2017

So, I'm Reaching Another Year Goal

So, one of the goals for this year, in the gaming category, was to reach 3,000 trophies. Well, as of this very moment, I am at 2,993 trophies, and will shortly be grabbing 3 last trophies from Sly 2 (The 2 story-related trophies for the final episode, and the platinum right after) so that will bring me to 2,996. However, since I'll be going to Sly 3 right after, I'll be reaching 3,000 today! I'm really glad that I have another goal this year that I can check off my gaming list! That's all I wanted to talk about today, just wanted to be silly, is all.

Have a nice day!~

Wednesday, April 12, 2017

Kirby 64: The Crystal Shards

You can't go wrong with a Kirby game. This was my 2nd Kirby game, actually. My first was Kirby's Dream Land on GameBoy, and I'd never had an NES. I also never had Kirby games on the SNES, so I missed Kirby's Dream Land 3 and Kirby Super Star as well. I rented this game, back when game-rental stores were still a thing. Over here, we had a place called Hollywood Video where we could rent games, movies, etc. and also get snacks there too, like bags of popcorn you can make at home. I rented a lot of games there in the past and this was one of them.

As with any Kirby game, I think the game is adorable. Visuals are bright and colorful, the music is cheerful and peppy, everything just looks pleasing. One thing I enjoyed a lot was the ability to combine Copy Abilities into something new and fun. And they made sure EVERY ability had a combination with EVERY other ability, so you have a lot of variety with choices. For example, do you want a fire sword? Simply combine Fire and Cutter and you got a nice flaming sword that does what both abilities do.

You'll see colored patches throughout the game that, mainly, hide some of the titular Crystal Shards, which are needed to reach the true ending. For example, if you see a brown-colored spot on the ground, you need to have the Stone ability to break that patch. As long as you have Stone in one of your combinations, or on its own, you can break through it. You can always revisit levels with better combinations to reclaim anything you miss, so don't worry if you can't get it done in one.

I always loved the silly Multiplayer stuff, too, but it's way more fun with friends. I only ever did it alone against the CPU or a few times with my sister, but it's still fun overall, just like this game is. Thanks a bunch for reading and I'll see you all again soon.

Have a nice day!~

Tuesday, April 11, 2017

Mario Kart 64

I think I honestly have more Single-Player memories with this one instead of Multiplayer, which is kind of sad in my opinion, but that's okay, because this game is still tons of fun, as I'm sure we all know. I miss playing this game often, though.

I used to play this game a lot with my dad and my sister when we were younger, often times we'd make snack trays and have soda or something while we all had fun messing around. Often I would be the salty one who would throw a Blue Shell near the end to swipe first place, or I'd save some Red Shells until close to the end to secure a higher position. I was.. a very poor sport back then, admittedly, often getting really upset when I didn't win or, I guess, having a minor hissy fit. But in the end, we all had fun.

Something I always love is the silly sounds the characters make, as back then I guess it was more funny to laugh at. Hearing Wario or Toad's cries of agony as you zip by is admittedly funny, especially with the good ol' Doppler Effect making the sounds distorted as you got further from them, which is a very realistic thing for them to put in there, so bravo for silly sounds courtesy of a real thing.

One thing I never really liked in this game, however, was the extreme amount of "rubber-banding." For any of you who don't know, that term is used in racing games where, if you're lagging behind first place, your speed is increased to allow you to catch up with first place and have a chance at overtaking them. Well.. that is used very heavily in this game, as once you hit first place, the other racers will try their absolute hardest to overtake you, and often they will just because of how the game works. No vehicles have different speeds, so it's all a fair race, I suppose.

But all in all, I love this game. I love the memories it gives me, and I just love having fun every time I come back to it, because that's what matters, right? Thanks so much for reading, I hope you guys are enjoying some nice Spring weather right now, and I'll see you again soon.

Have a nice day!~

Monday, April 10, 2017

Happy birthday, Dad

I forgot to post this earlier because I got distracted. But today's my dad's birthday so I've been spending it relaxing and such. Games coming tomorrow, I'll see ya then.

Have a nice day!~

Sunday, April 9, 2017

New Spring Poll

So I forgot that we had a new poll today, oops. I also did a few changes to the blog, mainly for a footer at the very bottom of any page. But yeah, new poll today. This poll asks what your favorite part of Spring is. I'm sure there are other things I could have put but 3 is a good enough spectrum for now. It ends in a week as always, and I'll briefly see you tomorrow since it's my dad's birthday (not that we're doing anything, but still).

Have a nice day!~

Saturday, April 8, 2017

Off Day

Yeah, another off day, big surprise. But yeah, I'm sorry, I'm not feeling the best right now and I've been feeling a little uneasy. I'll have a better post tomorrow, I promise. See ya then.

Have a nice day!~

Friday, April 7, 2017

When Did This Happen!?

So I checked this last night, but I'm going to just mention it now because I feel like this happened out of the blue. So I was checking on the stats, which I don't do too often, because I wanted to see if the Fire Emblem Awakening Randomizer post was still accelerating in views as it was previously. Well, as of right now it sits at 468 views! 468!! That is a lot, to me! Not only that, but out of nowhere, the Minecraft PS3 Trophy Guide is now sitting at 193 views! Like, when did this happen!?

I admit, I didn't check the stats much since I last looked at how popular the Fire Emblem Awakening Randomizer was, and I think we were a bit over 2,000 page views for that. In fact, let me go find that... So on February 19th, the 6 month anniversary of this blog, I noted how the Fire Emblem post had 220 views, that January was the most popular month with 620 total views, and that the blog itself had 2,793 views as a whole.

Yeah, that's changed.

- Fire Emblem Awakening Randomizer now sits at 468 views and counting.
- March is now the most popular month, reaching a total of 665 views, which must explain what time period all of these views came in for the Minecraft Trophy Guide.
- The blog, as of right now, sits at 3,807 views! That means that in the 47 days since February 19th, this blog has received 1,014 views. Over a thousand views in just under 2 months!? That is insane! And that makes me so happy!

Like seriously, that really makes me happy that you, whomever you are, like to come by and look at my blog. Even if you don't say anything or follow me, or whatever, it still means a lot to me, so thank you. March has been... a really rough month for me, so I'm very happy that you all still want to view my stuff. Seeing that my 2nd most popular post is a trophy guide makes me even happier as it means that you're either looking at it at a glimpse, or you're using it to help yourself reach those trophies, and that's awesome!

Just.. thank you, everyone. You all really mean a lot to me, and I'm glad for your continued support as I ramble about stuff all the time. Thank you.

Have a nice day!~

Thursday, April 6, 2017

Assassin's Creed II Trophy Guide


Welcome to the trophy guide for Assassin's Creed II. This list is pretty straightforward, but some of the trophies are a bit harder to unlock. Let's not wait any longer, let's go for it.

Master Assassin Unlock all trophies.
As always, nab every other trophy and this is all yours.

The Birth of an Assassin Be reborn as Ezio Auditore Da Firenze.
Story-related, can't be missed.

Arrivederci Abstergo Break out of Abstergo.
Story-related, can't be missed.

Welcome to the Animus 2.0 Enter the Animus 2.0.
Story-related, can't be missed.

The Pain of Betrayal Complete DNA Sequence 1.
Story-related, can't be missed.

Vengeance Complete DNA Sequence 2.
Story-related, can't be missed.

Exit the Son Complete DNA Sequence 3.
Story-related, can't be missed.

Bloody Sunday Complete DNA Sequence 4.
Story-related, can't be missed.

Undertaker Discover the Assassin's Tomb inside the catacombs under Santa Maria Novella.
Story-related, can't be missed.

The Conspirators Complete DNA Sequence 5.
Story-related, can't be missed.

An Unexpected Journey Complete DNA Sequence 6.
Story-related, can't be missed.

Bleeding Effect Complete training and reenter the Animus.
Story-related, can't be missed.

The Merchant of Venice Complete DNA Sequence 7.
Story-related, can't be missed.

The Impenetrable Palazzo Complete DNA Sequence 8.
Story-related, can't be missed.

Masquerade Complete DNA Sequence 9.
Story-related, can't be missed.

Bianca's Man Complete DNA Sequence 10.
Story-related, can't be missed.

The Prophet Complete DNA Sequence 11.
Story-related, can't be missed.

The Vault Complete DNA Sequence 14.
Story-related, can't be missed.

An Old Friend Returns Escape the hideout.
Story-related, can't be missed.

Myth Maker Find the 8 statuettes in Monteriggioni.
The statuettes are hidden all throughout the stronghold. Find all 8 of them and return them to their pedestals to obtain this trophy.

Vitruvian Man Unlock all 20 pieces of Subject 16's Videos.
Through the game, you'll discover glyphs while using Eagle Vision. Going up to it lets you enter a puzzle that unlocks one piece of a movie called "The Truth." Some of the puzzles are easy and some are more difficult. There are plenty of video guides on how to do the puzzles, as I admit I absolutely needed them so many years ago (Back in 2011, but still).

Street Cleaner Hide 5 dead bodies in a Bale of Hay.
Really easy one to do. Kill someone, grab their body, and toss them into a Bale of Hay. Do this 4 more times and this trophy is all yours.

Fly Swatter Kick a Guard while using the Flying Machine.
This is done in one of the missions where you use the Flying Machine. Approach a guard while flying and hit Square to kick him. Easy and out of the way.

Messer Sandman Stun 4 guards at once by throwing sand in their faces.
When you're unarmed, hold Square to prepare to throw sand. When 4 guards are close to you, unleash it and you'll blind them and open them up to being attacked. If you get 4 guards at once with this, the trophy is yours.

Doctor Perform an Air Assassination on a Poisoned NPC.
This might take a few attempts, but it's not too bad. Find a place where an air assassination is quickly accessible and possible, then poison an NPC and quickly air assassinate them before they die of poison. Might take a few attempts, but it's otherwise not bad.

No-hitter Kill 10 enemies while remaining in conflict without being hit.
This one is a tough one, as it requires you to remain in open conflict and defeat 10 enemies, and take no damage. Find big areas to fight in, possibly in Venice, and just take on some guards with your best/highest damaging weapons, and try your best. If you still can't get it down, there are plenty of video guides out there for a visual look.

Kleptomaniac Pickpocket 1,000 Florins.
Just keep pickpocketing, really. Or do the alternative, and easier solution, in my opinion. Get your wanted level up high, then find a herald to bribe. After bribing him, immediately pickpocket your money back. The higher your wanted level, the more money it'll take, which means you'll pickpocket more money. Getting 1,000 Florins isn't as hard as you might think.

Lightning Strike Sprint for 100 meters.
This requires you to sprint, nonstop for 100 meters, which isn't that bad. There are a lot of areas that have open stretches of land, so it might almost be impossible to miss this in certain situations, but otherwise, just sprint as much as you can, and you'll get this after 100 meters in one go.

Sweeper Sweep 5 guards at once by using a Long Weapon.
This has a similar criteria to Messer Sandman, but the focus is on a Long Weapon, instead of being unarmed. Holding the Square button will get you ready for a sweep. Just try your best and have the guards in some close proximity to you.

Venetian Gladiator Discover the Assassin's Tomb inside Santa Maria della Visitazione.
See Choir Boy.

I can see your house from here! Discover the Assassin's Tomb inside the Torre Grossa.
See Choir Boy.

Hallowed be thy name Discover the Assassin's Tomb inside the Basilica di San Marco.
See Choir Boy.

Prison Escape Discover the Assassin's Tomb inside the Rocca di Ravaldino fortress.
See Choir Boy.

Choir Boy Discover the Assassin's Tomb inside Santa Maria del Fiore (The Duomo).
Assassin Tombs open up to you as you play through the game and appear on your icon as the Assassin symbol. Besides obtaining some money and trophies, as well as more synchronization, completing all of the tombs grants you access to the Armor or Altair, the best armor set in the entire game. It is well worth the wait and effort.

Assassin For Hire Complete your first assassination mission for Lorenzo Il Magnifico.
Assassination contracts are mostly for extra money and extra synch. However, if you're after either of those, it's in your best interest to complete the contracts. It's, again, well worth your time.

Macho Man Defend a woman's honor.
As you play through the game, one of your side missions involves helping a woman, usually with beating up her husband who is cheating on her, in order to set him straight. It's pretty straightforward so there's nothing too hard about it.

Steal Home Win a race against thieves!
And finally, you can also race thieves at points in the game. If you've done any kind of checkpoint race, you know what to expect here as well.

Show your Colors Wear the Auditore cape in each city.
See In Memory of Petruccio.

Handy Man Upgrade a building in the stronghold.
Throughout the game, you can return to your stronghold to rebuild it and to make it have more value, which gets you net profits. It also allows you to use Monteriggioni as a hub, of sorts, where everything you want is right there, like tailors, banks, etc. Upgrade one building and you're set.

I like the view Synchronize 10 View Points.
If you're going for 100%then view points are probably very high on your list, as they reveal all of the icons that you'll want to see on your map, like Tailors, or Blacksmiths, etc., so 10 is no problem.

High Dive Perform a Leap of Faith from the Top of Florence's Giotto's Campanile.
There's a view point on this building, and since you Leap of Faith from every view point, this isn't hard to miss, but just make sure to LoF when you reach this building.

Mailman Intercept a Borgia Courrier.
Occasionally, you'll see a courier running around, and he will run from you when you approach. Chase him and tackle him to the ground. Then this trophy is yours.

Tip of the Iceberg Use your Eagle Vision to scan a Glyph in the environment.
See Vitruvian Man.

A Piece of the Puzzle Unlock a piece of Subject 16's video.
See Vitruvian Man.

Art Connoisseur Buy a Painting from Florence and Venice.
Simply buy any painting from both places. You can nab this as early as the first time you reach Venice and can reach an art shop.

Podesta of Monteriggioni Reach 80% of your stronghold's total value.
It requires a lot of money and you have to keep upgrading your stronghold. Just keep checking back once you get more money and see what you can upgrade.

Perfect Harmony Tint your clothes with those colors: Wetland Ebony and Wetland Ivory.
You can get these when you reach the Wetlands, so tint your clothes to both of those at least once, and you're all set.

In Memory of Petruccio Collect all the Feathers.
I won't lie, finding all of these feathers takes a very long while. I used online maps in order to find the feathers. Collecting all of them grants you the Auditore cape, which you can wear in every city to obtain Show your Colors.

Red Light Addict Spend 5,000 Florins on Courtesans.
Just keep on spending, really. 5,000 seems like a lot, but it adds up quickly.

Man of the People Toss more than 300 Florins on the ground.
Once you have more than 300, just keep throwing Florins on the ground and you'll nab this in no time.

Victory lies in preparation Get all Hidden Blades, Item Pouches, and Armor upgrades for Ezio.
Best saved until post-game, when you have a ton of money and when you have the ability to purchase everything quickly. This could potentially be the last trophy you earn, but you'll grab everything in time.

And that's all for the trophy guide. I hope it helps you all nab the platinum. This isn't too hard to get, but a few things might prove tricky. Just keep trying and I know you'll get it in no time!

*As this platinum did not have any time stamps, I'll make assumptions based on my memory. It took me roughly a week to finish this game, from my first trophy to the platinum. My first trophy was "The Birth of an Assassin," and my final trophy was most-likely "Victory lies in preparation," along with the platinum, "Master Assassin." This platinum trophy is the first platinum trophy I have received.*

Have a nice day!~

Wednesday, April 5, 2017

Assassin's Creed II

Ah, the first game I ever actively trophy-hunted. Sure, my first trophies were from Marvel vs Capcom 3, but this is the first game I actually attempted to grab every trophy in, and succeeded. This is my first platinum, and there are no time stamps, so that's how long it's been.

But after playing Assassin's Creed, my best friend let me borrow Assassin's Creed II from him, and later on let me borrow Brotherhood after. But I had a lot of fun in this game, I always do. I'm just glad that it, essentially improved upon everything that Assassin's Creed did. I love being able to explore more, having more to do, having things to buy, etc. It just feels like a much-better game to me.

I never understood why a few of the sequences were gone, I have no idea why it jumps from 11 to 14, but when I later read the novel, I learned about the events in those sequences. It's been a while, so I don't remember if the missing sequences were DLC or just not in there entirely. Either way, still a lot of fun.

As with any game that gives me any kind of control or freedom, I always do everything I can first, then I go on to the story. But again, I just love everything in this game, from the characters and story and music, just everything is wonderful.

Anyways, that's all for Assassin's Creed II, I hope you look forward to tomorrow's trophy guide. I'll see you all tomorrow!

Have a nice day!~

Tuesday, April 4, 2017

The Legend of Zelda: The Minish Cap

Another Zelda game that I spent so much time playing when I first ran through it, and I honestly really love the whole concept of shrinking in size.

This was the first GBA Zelda game I played that wasn't the port of Link to the Past or playing Four Swords (mainly by myself by using 2 GBA's... yeah, I'm sad, I know) so this was a lot of fun. I still is a lot of fun. I love returning to old areas with new items to discover secrets and cool, new things, as with every Zelda title. I especially like using the Mole Mitts to discover hidden caves and see what lies within them.

I love the shrinking mechanic, as well, being able to diminish in size to discover secrets and small opening in things, it's fun and I love how it's used in dungeons as well. The game just feels expansive, which is pretty good for a GBA title, and also just like home for a Zelda title.

I remember going nuts trying to find Secret Shells to collect more figurines and hunting down Kinstones so that I could fuse all of them and discover every secret, and to fuse with Tingle and his brothers to collect hidden secrets. I also remember hunting down the Swordsmen so that I could learn all of the Hidden Sword Techniques. Everything just feels like something that you want to see in a Zelda game, and that always makes me drawn to it.

That's it for Minish Cap. Thank you for reading and I'll see you again tomorrow.

Have a nice day!~

Monday, April 3, 2017

The Legend of Zelda: The Wind Waker

If I don't count Majora's Mask (since I never beat it as a kid, which means I clearly wasn't paying attention to the back-in-time mechanic that's clearly spelled out for you), then Wind Waker is my first proper Zelda game, and I always hold it as such. And despite the skepticism it received back when it first came out, I loved the cel-shaded, cartoony look that the game had going for it.

When I first got this game, it was part of a "Zelda Bundle" that was being advertised by Nintendo Power at the time. If I subscribed to Nintendo Power with the card that I had, I would also receive the following as well: The Legend of Zelda: The Wind Waker, the strategy guide for the game, and the Ocarina of Time GameCube disc, which also included Master Quest and was my first exposure to Ocarina of Time, as I hadn't even heard of it during the Nintendo 64 days, strangely.

I always have fun when I come back to this game. It's typically the same formula for me, just going through the game as normal, grabbing the Pictobox as soon as I can, getting the Deluxe version as soon as I can, and working on figurines as I play through the game. Once I complete the Forsaken Fortress, I take the time to start exploring everywhere I can possibly go to with what tools I have. If I can't do anything else, I'll come back after obtaining the items from the Earth and Wind Temples.

Honestly I can spend hours just sailing the sea from island to island, mapping out my sea chart with the help of Fishman and always having a ton of bait, hunting for Heart Pieces and Rupees as I travel the sea. This game has a nice place in my heart for just how memorable it is and how much fun I have just playing it.

Here's a fun little thing that happened once. Do you remember the theme that plays while you're out sailing the Great Sea? One year, in high school, for 9/11, at the end of the morning announcements, they had one of those "Never forget" pictures for 9/11 (It was a minimalistic image of the towers, with "9/11, Never Forget" under it) and the music that started playing was the Great Sea music! I'm serious, I could recognize that tune anywhere! I thought that was pretty silly, but also cool.

But anyways, that's enough for now, I could go on for a while. But I love this game, a lot. I love Zelda as a whole but this game gets a pretty high spot, honestly. Thanks so much for reading, and I will see you again soon with another Zelda game.

Have a nice day!~

Sunday, April 2, 2017

Weather Poll

Today's post is just going to be a quick, new poll for the week. Just want to ask if everyone wants the Spring weather to finally get here (It's been a little chilly here despite it being up in the high 50's, low 60's. It's those wind chills!). Poll ends in a week, as always, and I will see you again tomorrow for a Zelda game!

Have a nice day!~

Saturday, April 1, 2017

Platinum Tales - Assassin's Creed II

My first platinum trophy, earned way back in September of 2011. Man that was almost 6 years ago, huh? For the most part, the trophies in this game weren't difficult to get. 18/51 of the trophies are story-related, the ones that aren't story-related aren't too difficult, save for just a couple of them. Let me run down the list and explain them.

Street Cleaner, which asks you to place 5 dead bodies in a bale of hay, is pretty easy. In fact, that might have been the first trophy I got that wasn't the story-related stuff. Once I could, I simply killed 5 guards and hid them away. Easy.

Venetian Gladiator, I can see your house from here!, Hallowed be thy name, Prison Escape, and Choir Boy all relate to going through Assassin Tombs, which I always made sure to find asap, as I always try hard for 100% completion, so these weren't anything difficult for me.

Assassin For Hire, Macho Man, and Steal Home all relate to optional things, and because they're optional, I went for them as fast as I could. Assassination contracts, defending the honor of women, and racing a thief were all easy for me.

Maybe I should just go down the list in order now, huh? My fault, let's see...

Myth Maker, which has you find all 8 statues in Monteriggioni, was more difficult as I couldn't clearly see the statues, so I know I needed to find a video to locate them all. Vitruvian Man was a long process, having to not just find all of Subject 16's glyphs, but also solving all of them. Again, I will admit that I used videos to help me solve these as I had some difficulty with them. Fly Swatter was pretty easy, as kicking a guard while using the Flying Machine was as simple as moving towards them and attacking.

Messer Sandman was tricky, but with 4 guards around and with some good timing, throwing sand in the faces of 4 guards isn't too bad. Doctor is a little tricky. You have to poison an NPC, then quickly air-assassinate them before they die of poison. Not too hard, but it might take a couple tries if you're not careful. No-hitter was definitely tricky. Killing 10 guards in the same conflict while taking no damage is a little tough, and requires a large amount of guards near you. Some areas are good for this and it really requires you to know how to handle enemies.

Kleptomaniac is easy if you just keep pickpocketing people. 1,000 florins isn't as much as you think it is. Lightning Strike is also easy, as sprinting for 100 meters is easy if there are long stretches of land around you. Sweeper is similar to Messer Sandman, but you have to use a long weapon to trip 5 guards. Not too bad, but you need to have decent timing too.

Show your Colors is linked to In Memory of Petruccio, as you obtain the Auditore Cape after collecting all 100 feathers, which I needed online maps to find as those feathers were really hard to find, in my opinion. Wearing the Auditore Cape in each city is far easier, by comparison. Handy Man was easy as you just have to upgrade one building, and you'll want to upgrade as many as you can, really. I like the view and High Dive are linked, as the Giotto's Campanile is one of the places where you synchronize a viewpoint, and doing a Leap of Faith after is pretty much what you do for every viewpoint.

Mailman isn't too bad, you just have to find a Borgia Courier. Tip of the Iceberg and A Piece of the Puzzle are linked, as scanning a glyph and completing a puzzle go hand-in-hand with each other. Art Connoisseur is pretty easy but you have to get further in the game to reach Venice to buy art. Podesta of Monteriggioni is a longer one as you must reach 80% of the stronghold's value, which takes a while and a lot of money.

Perfect Harmony is easy but you need access to the Wetlands later in the game to get those clothing tints. Red Light Addict is easy, just get more than 5,000 florins and keep spending them on the courtesans. Eventually you'll get it. Man of the People is super-easy, just keep throwing florins down until you get the trophy. And finally, it takes time and money to get all of the things needed for Victory lies in preparation.

Well, I don't know if this is any good or not, but I always had fun playing this game. Maybe sometime I'll revisit it and I'll replay it all the way through for 100% again. I hope you liked this, and thanks for reading as always. I'll see you again soon!

Have a nice day!~