Welcome to the trophy guide for Sonic Unleashed! I won't sugarcoat it, this is going to be a difficult list, even for veteran/seasoned Sonic players. If you're prone to being easily frustrated by constant deaths or a handful of difficult challenges, all in the name of 100% completion, I would suggest you don't attempt this trophy list. But if you're serious about trying, then read on, and hopefully I can offer some guidance!
100% Clear This is the platinum trophy and is unlocked automatically when all the trophies have been unlocked.
100% Clear This is the platinum trophy and is unlocked automatically when all the trophies have been unlocked.
As always, you know the drill. However, if you earn this, you deserve not only a break from your games, but you deserve some sleep and maybe even some chocolate. Chip would insist.
Still Broken Restored the first continent.
Story-related, can't be missed.
Looking Better Restored the second continent.
Story-related, can't be missed.
Still a Jigsaw Puzzle Restored the third continent.
Story-related, can't be missed.
Picking Up the Pieces Restored the fourth continent.
Story-related, can't be missed.
Almost There Restored the fifth continent.
Story-related, can't be missed.
One More to Go Restored the sixth continent.
Story-related, can't be missed.
World Savior Cleared the game.
Story-related, can't be missed.
Partly Cloudy Collected half of the Sun Medals.
See Full Moon.
Sunny Collected all Sun Medals.
See Full Moon.
Half Moon Collected half of the Moon Medals.
See Full Moon.
Full Moon Collected all Moon Medals.
Now, while Partly Cloudy and Half Moon are TECHNICALLY impossible to miss (You need 120 of each Medal, bare minimum, to complete the game), you're going to want to maybe save this for last, since it's less stressful than everything else. If you'd like a good set of video guides, look by the top of this post for a link to the videos that I followed. They were extremely helpful and all I had to do was simply follow them where they went. Some of these Medals are insane, honestly, but by the time I started actively hunting for the Medals, I had less than 50 Sun and less than 70 Moon Medals to go, but I did look everywhere I could in the hubs and Night levels, and happened to collect a pretty generous amount in the Day levels.
Blue Streak Upgraded all of Sonic the Hedgehog's stats to their maximum levels.
This can be done early enough if you have patience to spare. You can do this in one of two ways. You can play normally, and defeat every enemy as you go along, and eat every new food item you see, to obtain more exp. This also means using the mass amounts of exp gained from the Werehog stages, in which you always get a lot of levels, and if you decide to use the Quick-Time Events against weakened enemies, they drop more exp than mormal. Be sure to especially use them on the Titan enemies too!
The other way is via a glitch. When you reach Chun-nan's Entrance Stage during the day, you'll have to Wall Jump up to the Boost Shoes to utilize the Boost Dash and reach the Day stage. You'll see a small circle of rings that will regenerate, so that you actually can always use the Boost Dash in case you mess up. Move back from them until the camera shifts a bit, then align Sonic so he's facing them, preferably going straight up. Tap Square (Or X if you're playing on Xbox) to boost into the rings and hit the wall. Then walk into the spots where the rings were. You can now endlessly pick up rings from that circle, even if they're not there. It may take an additional attempt or two but it's certainly not difficult to pull off. You have to be constantly moving to obtain more rings, which means you have to pretty much wiggle the analog stick around and make him fidget a bit, so you can't just sit there, unless you want to gain like.. 1 ring every 3-5 seconds. This is a great way to quickly build up rings to buy things. You can then buy Chili Dogs at Chun-nan's store for 50 rings apiece. 5,000 Rings can get you 100 Chili Dogs. Each gives you 30 exp, and every 100 exp is one level to use. By doing this, you can gain 30 levels to dump into your abilities. But if you plan on working on the hot dog missions and such, you're probably not going to need to do this unless you just want money, as the Werehog stages you constantly play can rack up exp very quickly. You're going to need it for Power Overwhelming.
Power Overwhelming Upgraded all of Sonic the Werehog's stats to their maximum levels.
See Blue Streak for the same details.
Getting the Hang of Things Achieved an S Rank with Sonic the hedgehog for the first time.
Mainly, you just want to go fast. Try to beat a stage as fast as you can to get the S Rank. If you want to wait, then max out Sonic's stats, then go for Speeding Ticket down below. Beating that time alone should easily get you the S Rank. Just keep boosting, don't die, and getting rings!
Creature of the Night Achieved an S Rank with Sonic the Werehog for the first time.
Smash everything. These stages are designed to take longer than Day stages, so smash everything, beat up every enemy, and if they give you a prompt to do a Quick-Time Event (Indicated with the Circle button appearing by your Life bar, along with a small sound) then make sure you do it, especially against the giant monsters. The fat monsters give you 20,000 points for the QTE and the Titan enemies give you 40,000! It shouldn't be hard to get this taken care of easily.
Helping Hand Completed all missions for a townsperson.
Many people have missions for you through the game. Some even give have a Medal in their stage, so you're going to have to take care of most of them. The easiest way to do this is to receive the camera from Professor Pickle, then head to Apotos at night. Talk to the Ice Cream Vendor, then hit Triangle to exorcise him. Complete the quick battle mission and you're done. If you're diligent in talking to everyone all the time, you can potentially obtain this trophy before that opportunity arises.
Lay the Smackdown Have mastered the Stomp technique.
In Holoska's Entrance Stage, it shows you a pair of shoes near a big switch you maybe have already seen in Spagonia's Entrance Stage. Pick them up, then use them on the Switch. The trophy pops shortly after.
Wall Crawler Have mastered the Wall Jump technique.
Back in Spagonia, after hitting the big switch and getting over the wall you couldn't go under, due to the laser, you'll see a short scene to show you new shoes. Collect them, then immediately use them in the area that previously had lasers. You'll grab the trophy shortly after you Wall Jump.
Airdevil Have mastered the Air Boost technique.
Next, in Chun-nan's Entrance Stage, you'll quickly find a spot to Wall Jump to reach more shoes. Collect these, then walk towards the cliff, where Chip will point out a spot in the distance indicated with 5 Rainbow Rings, asking how you'd possibly get there. Align yourself with the rings, then take a running jump. A prompt will tell you to hit Square, and you'll boost into the rings, letting you safely access the Day stage, and getting you this trophy.
Hyperdrive Have mastered the Lightspeed Dash technique.
Finally, in Shamar's Entrance Stage, it'll show you the last pair of shoes. Take a path around in the back of the area by the Night Stage portal and do an Air Boost into the rings, then carefully climb the steps. You'll grab the shoes, then immediately use them to reach the Day stage by hitting Triangle near the line of rings.
Basher Have attained Combat Level 5.
See Thrasher.
Smasher Have attained Combat Level 10.
See Thrasher.
Crasher Have attained Combat Level 15.
See Thrasher.
Thrasher Have attained Combat Level 20.
Combat Level dictates, essentially, the range of combos you can do, and the higher your Combat Level, the more combos you can do, which is especially necessary for quickly taking down groups of enemies when you're up against the clock for the hot dog missions (Although even the level 3 Time Trials are pretty generous) and are very handy for the Survival missions where you're unable to heal! Since the Combat Level goes beyond 20, you'll be getting this on your way towards Power Overwhelming.
Social Butterfly Talked to all townspeople.
In every hub, there are people to talk to. Some offer missions, so you're going to need to speak to everyone anyway. Note that every Don Fachio's hot dog employees count as entries in the Directory, so you have to speak to all of them at least once! And Wentos is the final entry, so you have to speak to him at least once as well. See First Time Customer for details on Wentos. Use the Directory in Professor Pickle's lab to keep track of your progress. You know you have them all if no numbers are skipped between a continent's first character and the Don Fachio's, as the hot dog stand employees are ALWAYS the final entry for a continent!
Hungry Hungry Hedgehog Got every type of food.
This might seem daunting, but here's a nifty way to ensure you know you have everything. Each time you enter a new area, go to their shop if you can and buy whatever you can. You only need to have the food in your inventory at some point, you don't have to eat everything (But you should, for the exp, and for BFFs down below!). If it says "New," buy it. It will say "New" until you buy the item, so that's a way to keep track. If nothing says "New," then you're all set. Wentos also has food items exclusive to him, so make sure you talk with him at every opportunity you get.
Ace Pilot Cleared Act 1 of Tornado Defense without taking damage.
This means the Tornado Defense in which Sonic and Tails travel from Apotos to Spagonia early on in the game. Tornado Defense is, essentially, one large QTE. Each enemy you see will have either X, Circle, Triangle, or Square under them. You need to hit them by using the button corresponding to them, or you risk taking damage. Just take your time, even pausing if you have to take a second to get yourself ready. Just don't start mashing buttons or you'll lose energy quickly. If you fail to get the trophy, you can access this stage in Spagonia's Entrance Stage whenever you want to try again.
Day Tripper Cleared all Sonic the Hedgehog stages.
This included all Day stages that you don't play in the Story. Every Entrance Stage has an Act 2 for Sonic, and some have an Act 3 as well. These additional stages are typically very, very short, and only have 3 Medals, usually 1 of one Medal, and 2 of the other. Clear every stage, no matter the Rank, and this is yours. And don't worry, Eggmanland doesn't have any additional levels, thank goodness.
Hard Day's Night Cleared all Sonic the Werehog stages.
A little easier than Day Tripper in my opinion, as I enjoy Werehog stages as you can just take your time. Only Apotos, Mazuri, Chun-nan, and Adabat have an additional Night stage, so that's not too bad. Although.. you might want to steel yourself for Chun-nan's Night stage. Why? Well.. let me just say that if you don't like the balancing sections, and you surely don't want to have LESS control over yourself, you're going to HATE it.
Get on the Exorcise Bandwagon Exorcised everyone.
After obtaining the camera from Professor Pickle, you can exorcise certain people at night in the hub areas. One of them happens automatically to give you a tutorial, essentially. Every hub has ONE person to exorcise, except Apotos and Spagonia, which have 3 and 2, respectively. You can tell they need an exorcism as they will have these magenta wisps emitting from them after talking to them. They will also appear completely different than how they are during the day. For example, the Ice Cream Vendor, as you see in a cutscene early on, is super happy with his ice cream during the day, but at night he gains a very defeatist attitude about it, and you can even see the wisps emitting from him. When you run out of flashes for the camera, talk to Professor Pickle at his lab and he'll restore them for you. If you're diligent, you'll get this trophy when you can exorcise the last person in Adabat.
Gyro with Relish Cleared all hot dog stand missions in Apotos.
See Hard Boiled.
Pig in a Blanket Cleared all hot dog stand missions in Spagonia.
See Hard Boiled.
Exotic Toppings Cleared all hot dog stand missions in Mazuri.
See Hard Boiled.
Sausage Fried Rice Cleared all hot dog stand missions in Chun-nan.
See Hard Boiled.
Iced Hotdog Cleared all hot dog stand missions in Holoska.
See Hard Boiled.
Kebab on a Bun Cleared all hot dog stand missions in Shamar.
See Hard Boiled.
Ketchup and Mustard Cleared all hot dog stand missions in Empire City.
See Hard Boiled.
Fried Clam Roll Cleared all hot dog stand missions in Adabat.
See Hard Boiled.
Hard Boiled Cleared all hot dog stand missions in Eggmanland.
Oh boy, these are going to give you stress like you've never seen in a Sonic game before. This will make Sonic 06 look like it's the most fun game you've ever played. After restoring a continent, the hot dog vendors will appear. You need to speak to them for Social Butterfly, and must complete at least ONE of their missions to get their hot dogs, needed for Hungry Hungry Hedgehog. Every area, save for Eggmanland, has 5 total mission types. The Day missions consist of Time Trials, Ring Attacks, and Enemy-Defeating, all with levels 1-3. Level 1 costs 10 rings, then 20 for Level 2, then 30 for Level 3. The Night stages have the Time Trials and a Survival Challenge, in which you must beat the stage without being able to heal, and each level making you start with less Life than the last.
Needless to say, these missions are best done with Sonic and Werehog maxed out completely. These missions WILL be difficult and WILL take time to complete, so expect to spend hours just trying to get these done! Eggmanland only has Time Trials, thankfully, and the times are EXTREMELY generous (75 minutes, then 65, then 45), which means you really just have to beat the stage each time. ALSO NOTE THAT YOU HAVE TO FINISH THESE CHALLENGES WITHOUT DYING OR YOU HAVE TO START THE STAGE FROM THE VERY BEGINNING!!! Nothing sucks more than reaching the very end of a rough challenge, then messing up, dying, and starting from the beginning... *glances at Eggmanland and shudders*
There's a few hints I want to point out to help you through these missions, mainly for the Time Trials, though. For starters, on the Day stages, know your route. I'm not ashamed to say I looked for videos on YouTube to find fast times for a majority of the later stages, especially Empire City and ESPECIALLY Adabat, as Adabat is a long stage and it's super easy to die. What I did was I watched videos in pieces, pausing a little ways through to replicate what I just saw, and soon, after managing to pull it off, it became second nature, which is how I managed to easily take on Shamar, Empire City, Adabat, and especially Eggmanland, but there's more about specifically Eggmanland a bit below the advice.
For night stages, it's a bit easier. If your path isn't blocked by enemies you have to defeat, then ignore them. Remember to watch your footing and be careful with your jumps, especially with Chun-nan and Empire City. Also be sure to be extremely careful in all of the balancing sections, and just move slowly so that you don't fall off and die. In the cases of Empire City, where your jumps will be terrifying, take your time and breathe. When fighting a Titan, use Unleash Mode to destroy its health bar, enough to reach the QTE to instantly defeat it, or just continue wailing on it. Make sure you watch for when a Titan crouches in preparation for a huge stomp, especially in Empire City, as getting hit by a shockwave can easily fling you off the rooftops for an unavoidable death, and frustration from starting the stage from the beginning.
Specifically for Eggmanland, the key is to remember that the Time Trials are very generous. It's more than possible to complete the stage in less than 75, 65, and 45 minutes. Besides that, when you reach the bobsled section, beware the final laser jump, because if you jump too soon, you'll accidentally hit the laser, and the bounce from that hit will end up propelling you to your death. Upon reaching the platform with that last jump, wait a second and align yourself in the middle as best you can before making that jump and hitting the dash panels. The other key is to be very careful and take the Werehog sections slowly! There are plenty of dangerous jumps and pits in the Werehog sections, especially the balancing parts. Just take it slowly and try to stay in the middle of each pipe you walk on. Just before the final Werehog section, you can take a 5-7 minute shortcut by moving over to the right and wall-jumping up to a long tube that will bring you to a hidden room.
All in all, just be careful and slowly learn the levels. Don't be afraid to use videos as a reference for your attempts at the hotdog missions!
There's a few hints I want to point out to help you through these missions, mainly for the Time Trials, though. For starters, on the Day stages, know your route. I'm not ashamed to say I looked for videos on YouTube to find fast times for a majority of the later stages, especially Empire City and ESPECIALLY Adabat, as Adabat is a long stage and it's super easy to die. What I did was I watched videos in pieces, pausing a little ways through to replicate what I just saw, and soon, after managing to pull it off, it became second nature, which is how I managed to easily take on Shamar, Empire City, Adabat, and especially Eggmanland, but there's more about specifically Eggmanland a bit below the advice.
For night stages, it's a bit easier. If your path isn't blocked by enemies you have to defeat, then ignore them. Remember to watch your footing and be careful with your jumps, especially with Chun-nan and Empire City. Also be sure to be extremely careful in all of the balancing sections, and just move slowly so that you don't fall off and die. In the cases of Empire City, where your jumps will be terrifying, take your time and breathe. When fighting a Titan, use Unleash Mode to destroy its health bar, enough to reach the QTE to instantly defeat it, or just continue wailing on it. Make sure you watch for when a Titan crouches in preparation for a huge stomp, especially in Empire City, as getting hit by a shockwave can easily fling you off the rooftops for an unavoidable death, and frustration from starting the stage from the beginning.
Specifically for Eggmanland, the key is to remember that the Time Trials are very generous. It's more than possible to complete the stage in less than 75, 65, and 45 minutes. Besides that, when you reach the bobsled section, beware the final laser jump, because if you jump too soon, you'll accidentally hit the laser, and the bounce from that hit will end up propelling you to your death. Upon reaching the platform with that last jump, wait a second and align yourself in the middle as best you can before making that jump and hitting the dash panels. The other key is to be very careful and take the Werehog sections slowly! There are plenty of dangerous jumps and pits in the Werehog sections, especially the balancing parts. Just take it slowly and try to stay in the middle of each pipe you walk on. Just before the final Werehog section, you can take a 5-7 minute shortcut by moving over to the right and wall-jumping up to a long tube that will bring you to a hidden room.
All in all, just be careful and slowly learn the levels. Don't be afraid to use videos as a reference for your attempts at the hotdog missions!
First Time Customer Bought a product from Wentos.
Wentos is necessary for some trophies. You'll know him when you see him, he stands out from everyone in the area, wears deep forest green clothes, and has a Chao puppet on his right hand. You have to find him a few times to start buying from him. Don't start hunting him down until you can access the whole world, first. If you see him, speak to him. He carries unique food and souvenirs exclusive to his shop, which changes stock and prices each time you find him. But here's some good news. Every time he moves to a new place, he stays until you speak to him. So, for example, if he moves to Shamar, he will not leave Shamar until you speak to him there. This saves you from wondering if he always moves when you move to a new place.
Oh, You Shouldn't Have! Gave a souvenir to the Professor.
See That's Enough, Seriously.
That's Enough, Seriously Gave all souvenirs to the Professor.
Believe it or not, giving souvenirs to the Professor is mandatory if you're trying to get all of the Medals, as he has a total of 18 to give you for giving him souvenirs. Each continent has 5 souvenirs, with one of them being held by Wentos randomly. Each time you enter a new area, buy what you can. And check back from time to time to get new ones. Note that Wentos doesn't appear in Eggmanland, but you can buy all the souvenirs from there as soon as you can go to the hub in post-game.
Hedgehunk Cleared the Louie Montaine missions in Empire City and the Ana missions in Mazuri.
To start Louie's missions, you have to clear Empire City's Day and Night stages (Not the additional ones, just Act 1 of each) to begin his missions. Just talk to him during the day and during the night to get them done. I don't know what triggers Ana's, as I talked to her once and she was raring to go, so.. just check into Mazuri every so often and talk to everyone, of course. After clearing both, in any order, you have this trophy.
I Ain't Afraid of No Ghost Cleared the Marcantonio missions in Spagonia.
I don't know what triggers the Spagonia mission, but when you see Marcantonio near the Entrance Stage gate, you can undertake a very fast Day mission to tag some ghosts. Later, when you reach Adabat, you can talk to him at night to do another fast Night mission to grab the ghosts again. After that, this trophy is yours. Also, I'm liking the smooth Ghostbusters reference in the title there.
BFFs Became best friends with Chip.
When you eat food, you can give it to Sonic for exp, or give it to Chip. An easy way to farm this is to go to Apotos and buy a Sundae Supreme, which Chip loves. Buy a bunch and feed them to him to quickly raise his invisible affinity level. When he starts giving you more dialogue than just food reviews, you'll have this. It didn't take very long to get this when I gave him Sundae Supremes, so it won't take long for you either.
Speeding Ticket Reached the Goal of Arid Sands, Act 1 as Sonic within 2'50".
This will be tough, I won't lie, but with enough practice, you can easily get it done. Took some practice but now I can do it very easily. When I got this trophy, my time was about 2'40" so I had 10 seconds to spare. In a video I followed, the person was faster than me by 7 seconds, so it's not impossible.
Combo King Achieved 10,000 total combos.
Now, don't be fooled by the sort-of-misleading flavor text. This doesn't mean 10,00 individual combos. Let's say you do a nice combo on a group of enemies, and it says "50 Hit Combo" before it vanishes. Well, that means your total is now "50/10,000." Now, this seems like a huge amount, but I got it without even trying. It just randomly popped for me while I was doing hot dog missions, so it counts pretty fast. And considering all of the combat you do at night, this won't be too hard to get.
Ring Leader Collected 5,000 total rings.
Pretty much impossible to miss. Rings are counted even if you die, and if you do the ring grinding method listed above, you'll find it very hard to miss this. Just keep on grabbin' rings.
Knockout Brawler Defeated 1,000 enemies.
Again, not even possible to miss if you're doing missions and fighting enemies constantly. Note that this counts enemies defeated in Day stages as well, because it popped while I was doing a Day stage!
Blue Meteor Reached the Goal of Windmill Isle, Act 2 as Sonic within 2'35".
It's funny, I mistook this for 2'30" so I kept trying to beat it in less than that, despite the amount of times I could have easily gotten it if I remembered right. This is a short stage, so it's not hard to grab this trophy.
That's it for this wicked trophy guide. I really hope that if you attempt this trophy list, that maybe this guide will help you out or help you get more of the trophies you might have been missing. I hope you succeed and thank you for reading all the way through!
*This game took me a total of 4 days and 1 hour to complete, from my first trophy to the platinum. My first trophy was "Blue Meteor" which was achieved on August 5th, 2017 at 2:36 AM. My final trophy was "Hard Day's Night" which was achieved on August 9th, 2017 at 3:47 AM, along with the platinum, "100% Clear." This platinum trophy is the 64th platinum trophy I have received.*
Follow the blog on Twitter!
Have a nice day!~
That's it for this wicked trophy guide. I really hope that if you attempt this trophy list, that maybe this guide will help you out or help you get more of the trophies you might have been missing. I hope you succeed and thank you for reading all the way through!
*This game took me a total of 4 days and 1 hour to complete, from my first trophy to the platinum. My first trophy was "Blue Meteor" which was achieved on August 5th, 2017 at 2:36 AM. My final trophy was "Hard Day's Night" which was achieved on August 9th, 2017 at 3:47 AM, along with the platinum, "100% Clear." This platinum trophy is the 64th platinum trophy I have received.*
Follow the blog on Twitter!
Have a nice day!~
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