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Thursday, July 13, 2017

Ni no Kuni: Wrath of the White Witch Trophy Guide

Welcome to the trophy guide for Ni no Kuni! I've already talked about how much I love this game, and for the sake of spoiling this beautiful story, I won't talk about the story-related trophies, sorry! And of course, as battle strategies and party stuff varies from person to person, I can't talk about that either. Just play the game the way you'd like to play it and enjoy yourself as you play. The trophy list has a bit of a grind for several of them, but you can grab trophies as you grind, because some of them go hand-in-hand or are related to battling and such. Anyways, read on!

Wizardry Whiz Awarded for becoming a master magician. Congratulations! You truly are a whiz at wizardry!
You know the drill by now. Go get those trophies, young wizard!

Out of this World Awarded for casting Gateway and traveling to another world.
Story-related, can't be missed.

En Guardian! Awarded for defeating the Guardian of the Woods and bringing him back to his senses.
Story-related, can't be missed.

Anchors Aweigh Awarded for obtaining the Sea Cow.
Story-related, can't be missed.

Fly the Friendlier Skies Awarded for befriending Tengri.
Story-related, can't be missed.

Wonder Wand Awarded for restoring the legendary wand Mornstar to its former glory.
Story-related, can't be missed.

A Tonic for the Djinn Awarded for defeating the Dark Djinn.
Story-related, can't be missed.

Council Trouncer Awarded for freeing the other world from the clutches of the Zodiarchy.
Story-related, can't be missed.

King of the World Awarded for defeating the Guardian of Worlds.
The Guardian of Worlds is an optional post-game boss that you can face after completing the errand "The Conductor," which is several bounty missions in and of itself. The questline has you re-battling the bosses you faced through the story, all re-colored to show that they're tougher versions. After facing and defeating every last one of them, you can face the Guardian of Worlds. I didn't have much of a problem against him on my first attempt, so you shouldn't either, but gain some levels beforehand, naturally. You can fight the Guardian any time after you beat him and he gets stronger with each battle, so be careful if you use him for grinding! Again, party and strategies vary from player to player so do what works best for you, and good luck!

Guildering the Lily Awarded for amassing a fortune of half a million guilders.
This is NOT cumulative. You must be holding 500,000 guilders at one time. This seems like a lot, but you can easily farm them in the last dungeon, as most battles inside can get you anywhere between 1,000-2,000 guilders. Plus, you can work on other trophies while you grind, AND this 500,000 can be used to easily grab two other trophies down below, so be on the lookout for call-outs to this trophy!

Man of Steal Awarded for successfully stealing 50 times.
Swaine has a couple of stealing trickshots under his belt, but the one you'll use the most often is Mugshot, which, when successful, will steal one of the available items from a monster, the list of which can be seen in your bestiary, for easy reference. This does include rarer items, but note that unless Swaine grabbed a golden glim, your odds of getting a rare item are pretty slim. Note that I received any and all rare-steal items WITHOUT the golden glim, so it's certainly possible. Anyways, after 50 successful steals, you'll get this trophy. You'll know you got this trophy when the screen has a message saying what you successfully stole. Note that once you steal from an enemy, you can't steal another item from that same enemy in the same battle!

Glim Reaper Awarded for gathering 2,000 glims.
Glims are the small green, blue, and gold orbs that you see in battle as you, well, battle. The green ones restore HP, the blue ones restore MP, and the rare gold ones restore both and allow you/your familiar to do a special move! Note that your character or your familiar have to be the ones collecting the orbs, not the others. So, for example, if you're playing as Oliver or his familiars, and Swaine or one of his familiars gets a glim. It won't count towards this total.

Having the Merit rewards "Jackpot" and "Jackpot II" will be a huge benefit. Jackpot makes more glims appear during battle, and Jackpot II makes any glims automatically be collected by you at the end of battle (and these ones at the end of battle, using Jackpot II, they DO COUNT!), so get these as soon as possible!

Little Battler Experience Awarded for winning 1,000 battles.
Yep, 1,000 battles. But you're going to wind up getting a lot of battles done between the main story, post-game, and especially while working towards several trophies. To name a few, this includes: Guildering the Lily, Man of Steal, Glim Reaper, Viva the Evolution!, and a bunch more. Basically, this trophy is going to be earned while you're doing the stuff for most of your trophies, to be honest, so don't worry about this too much, it's pretty simple.

Overfamiliar Awarded for maximizing a familiar's familiarity.
See Pedigree Breeder, as these two trophies literally go hand-in-hand with each other.

Pedigree Breeder Awarded for training a familiar to its full potential.
So, this will take some doing, and take battling in the process. When you go to your Familiar Cage, you can feed your familiars. You can give them food for boosting their stats, which increases their familiarity. You can feed them stones to make them metamorph when they're at the right level. You can also feed them gems that bestow abilities and moves on them. Feeding them food will bring their familiarity up little by little, and each time a stat is raised, they gain 1/10 for their stat boost caps. As you feed them good, also, their little heart icons fill up, and when a new one is being started, you gain 10 more stat boosts, up to a total of 50. You must get the familiarity to the max in order to get the full potential, which is why I said these go hand in hand. What I said sounds like a bunch of garble, I'm sure, but it's way simpler than it sounds. Just keep feeding your familiars treats, and then do some battles so they can eat more, and these will be yours in no time.

Viva the Evolution! Awarded for managing 10 metamorphoses.
When a familiar reaches a certain level, the game will inform you that they can undergo a metamorphosis, or evolution. Each familiar has a certain sign: Star, Sun, Moon, Planet. These signs accompany the drops that are needed for evolution. A familiar evolves twice. Once into a second form, and then once more into one of the two 3rd forms, typically with one based on support and one based on strength. Your choice is your choice, as you can easily grab another of the species to get that other evolution you didn't choose. Trust me, you'll be doing this A LOT during your loooong grind for Familiarologist.

Familiarizer Awarded for taming 20 different species.
See Familiarologist.

Familiarologist Awarded for taming 250 different species.
This will be done post-game while you grind out your other trophies. Each species you have counts as one different species, and so every species counts for 4, in a sense. One for the normal form, one for the first evolution, and two for each last evolution. You have to get a LOT of familiars for this, and do a lot of evolving for this, too. A later merit reward makes enemies a bit more susceptible to being Serenaded by Esther, so definitely grab that one asap, you're going to need it! You can track your progress with the magic Telling Stone. There are over 250 tameable familiars, and the ones you get from tickets do count, as well as the golden variants!

Boy Scout Awarded for running 15 different errands.
See Humanitarian of the Year.

Humanitarian of the Year Awarded for running 60 different errands.
In Swift Solutions, a building in basically every town, you can undertake errands as you progress through the game, and complete existing errands to unlock follow-up ones. Some require you to make items in your Alchemy Cauldron, so make sure you're able to obtain items or equipment, and some of these later ones are pretty demanding with very, very rare materials, so be careful!

New Sheriff in Town Awarded for completing 10 different bounty hunts.
See Bounty Hunter.

Bounty Hunter Awarded for completing 40 different bounty hunts.
Bounty Hunts are found in the same building as the errands (Swift Solutions) and you can take on more as you go along in the game and, naturally, finish existing hunts. After completing all of them, this is yours. Note that a certain post-game mission is linked to the bounty hunts. See King of the World for more details on this particular mission.

Super Hero Awarded for collecting all the merit awards.
As you complete errands and bounty hunts, you collect stamps. After filling out certain amounts of stamp cards, you can redeem them for rewards, such as the Jackpot ones I mentioned earlier, but also other wonderful ones. Check them out and pick the ones you feel like you need as you go. Either way, you're going to be obtaining all of them eventually.

Pop Pop Fizz Fizz Awarded for alchemizing 10 different items.
See Mad Scientist.

Mad Scientist Awarded for alchemizing 120 different items.
For an item to count as being alchemized, you have to have made it in your cauldron, even if you've already owned the item (so having a Hamburger doesn't count unless you've actually alchemized it). There are over 120 items to make, so some of the rarer material recipes can be skipped, but 120 is still a vast majority of the recipes in general. As for materials, well, the game doesn't tell you where to find them unless you've used the material in a recipe you've successfully made, so that's kind of annoying at times. I'll be honest, I got this trophy BEFORE the 250 familiars trophy, as I grinded levels for that trophy while doing this, so kill two birds with one stone, okay?

Treasure Hunter Awarded for finding all hidden treasure chests.
After obtaining the spell "Seek Fortune," you can find hidden red chests in the overworld. This trophy pops when you open them all. After using the spell, check your map so you can get to the locations. This seems hard but it's not too bad. There are 100 hidden chests, if I remember right, and your progress is tracked by the Telling Stone, so check it out if you're curious.

Globetrotter Awarded for setting foot in all secluded regions.
This basically means all caves and hidden forests and such. Basically walk and go to EVERYWHERE you can, especially when you have access to the Sea Cow and Tengri, then you can go anywhere. Plus certain items, chests, and errands have you going to these secluded places, so definitely check everywhere.

Raising the Stakes Awarded for collecting your first prize at the casino.
See High Roller.

High Roller Awarded for collecting all of the tickets for the Mem-O-Vision by winning big at the casino.
This is where Guildering the Lily comes in. If you're worried about gambling stuff in games, simply use your hard-earned guilders to simply buy casino chips and buy all of the Mem-O-Vision tickets to grab the trophy, because that's what I did and I saved a whole lot of time by doing so. Plus, in the casino, you can obtain a couple of familiar tickets so definitely get them if you can.

Solosseum Slugger Awarded for winning your first bout in the Solosseum Series.
See Solosseum Supremo.

Solosseum Supremo Awarded for becoming the champion of the Solosseum Series.
As you progress through the game you can do more of these. As strategies and party setups vary between players, I can't give you a great strategy, but having some tank familiars like a Demoloceros can really come in handy. Otherwise, be at a high, if not maxed out, level and give it your best for those last rounds!

Magic Maker Awarded for learning all of Oliver's spells.
Besides learning every spell throughout the story, you have to meet with Horace in places through the story to receive additional spells by using Spirit Medium to speak with him. Since talking about Horace would bring up some spoilers, I won't talk about it further.

Prima Donna Awarded for learning all of Esther's songs.
Earned when Esther hits level 65 and learns the Anthem song.

Gunslinger Awarded for learning all of Swaine's trickshots.
Earned when Swaine hits level 68 and learns the Deadshot trickshot.

And that's all for the Ni no Kuni trophy guide! I hope it helps you get closer to the platinum and I hope you enjoy this wonderful game as much as I did! I'll see you again soon!

*This game took me a total of 2 years and 4 months to finish, with an obvious hiatus in the middle of the trophies I hunted, from the first trophy to the platinum. My first trophy was "Out of this World" which was achieved on May 3rd, 2014 at 10:37 AM. My final trophy was "Familiarologist" which was achieved on September 27th, 2016 at 2:37 PM along with the platinum, "Wizardry Whiz." This platinum trophy is the 45th platinum trophy I have received.*

Have a nice day!~

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